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About

Graphic Designer, Illustrator & Pusher of Pixels

I am an Artist currently based in the beautiful country side of South East England.

I started my career as a junior designer for a small print company, back in 2009 before going to University. Shortly after finishing university in 2013, I worked within the film industry work working with clients like Studio Canal, E one & Aardman. I moved from films & TV to the tech industry, working for a London based start up company that focused on VR experiences, building and developing concepts and 2D assets.

I then found my calling in the games industry, working for a small indie studio, Edge Case Games, focusing on the marketing & user interface assets for their award winning game, Fractured Space. I was also fortunate enough to do some freelance work for Guerilla Games for their Horizon series.

Edge Case Games was acquired by Wargaming at the end of 2018, which resulted in their UK based DPS Games. At DPS Games, I focused on creating their in game branding, creating benchmark assets and managing out sourcing companies.

I love creating alternative posters for movies and games. I am continuously trying to improve myself through my work, experimenting with animation, 3D and different styles.

Clients

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