Fractured Space: Front End

At the end of 2017, we needed to do a complete redesign of the Hangar portion of the front end. I wanted it to be clean and simple, with the ships taking center stage and not being cluttered by a lot of UI elements.

All 2D assets were created by me, with the Hangar environment being created by Darren Tucker and Alex Clarke.

Studio: Edge Case Games
Project: Fractured Space