Fractured Space: Heads Up Display
This was a three to four month on and off project, redesigning and streamlining the HUD for Fractured Space. I took the current HUD and stripped it down to it’s core elements, then built it up with secondary and tertiary details. This allowed me to cut a lot of the guff that had been added over the years.
Unfortunately this project got scrapped when Fractured Space was canceled, so it never saw the light of day in the live game.